![]() ![]() Since then, Forge has been continually upgraded in successive Halo titles with new tools and capabilities to give Forgers more agency and options in what they seek to create. It became a map maker, and a community of creative cartographers arose from its foundations. You discovered techniques that allowed blocks to intersect with each other and the environment, creating all-new maps on empty canvases.įrom that point, Forge ceased to be a simple layout editor. You used teleporter nodes to keep objects floating in the air. You built Scarabs and Pelicans out of crates and scenery items. Forge began as an object layout editor, enabling players to rework weapons, vehicles, scenery, and spawns – and you could invite your friends to hop in and test out these changes live, or spend an hour trying to drop tanks on each other.Īs with all creative tools, when put in the hands of the community, impossible things happened. In those days, the placement of weapons, objectives, spawns, and other details of Halo’s multiplayer spaces were largely fixed – rooted in place, until they were picked up and spent, after which an invisible countdown would bring them back to be fought over once again.īut then, Halo 3 brought with it an exciting new feature. What is Forge?Once upon a time, matches on Halo 2’s Colossus would begin with a frenetic rush to collect the various plasma pistols and battle rifles strewn across its lower end, and we would have to impose honor rules. Canvases & File Sharing – where can I build my maps and how can people discover them?īut first, of course, for those of you who may just be joining us on this great journey, or may need a refresher, let us take a moment to look back on what Forge represents as a pillar for Halo.Polish – what lighting, art, and audio tools can make my maps look and sound great?.Scripting & Bots – what is scripting, how can I use it, and how can I test my map with bots?.Building – what can I make and how do I make it?.Here are the topics we’ll be covering in each video of this series: In this four-part video series, we’re going to explore the foundational elements of Forge to get you acquainted with its tools, showcase brand new features and improvements from previous games, and provide some direct developer insight into what’s coming. With November already on the horizon, in just a few short months the Forge Beta will be in your hands to unleash your creativity with, dare we say, infinite possibilities. The first time I looked at Forge in Halo Infinite, I was like "Oh hey, cool that's. ![]()
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